Sega is revving up for the release of its latest installment in the Sonic franchise, Sonic Racing: CrossWorlds, which is positioning itself as a direct competitor to titles like Mario Kart. This marks a notable effort by Sega to rekindle some of its historic rivalry with Nintendo, a theme played out in a recent advertising campaign that echoes old-school marketing strategies.
The iconic slogan “Sega does what Nintendon't” once captured the fierce competition between the two gaming giants during the 90s. However, as Sonic Team head Takashi Iizuka noted, the landscape has changed significantly. Today, Sonic games are compatible with Nintendo consoles, signaling a softer relationship between the two companies.
Despite the collaboration, Sega is clearly aiming to leverage its legacy. The marketing for CrossWorlds suggests a bold move, with Iizuka making remarks that hint at an indirect jab towards Mario Kart, even if he refrained from mentioning it directly.
While some industry analysts, like Chris Dring from The Games Business, believe Sega’s approach is a light-hearted attempt at fun rather than a serious campaign against Nintendo, it does provide a platform for Sonic to gain traction in a highly competitive landscape. With CrossWorlds, Sega is also integrating modern gaming dynamics, including seasonal updates and a revolving roster of characters from both inside and outside Sega's universe, to keep the gaming experience fresh and engaging.
Iizuka emphasizes the intent behind these enhancements: to maintain player interest long after the game's launch. This contemporary approach contrasts sharply with the traditional model of releasing sequels annually.
Sega’s decision to not pursue remakes of classic titles like Sonic Adventure speaks volumes about its commitment to innovation rather than relying solely on nostalgia. As Iizuka explains, the focus is now on enriching players' experiences with new content rather than retreading familiar ground.
With Sonic’s cultural footprint larger than ever thanks to recent cinematic ventures, CrossWorlds could serve as a gateway to attract younger audiences to the franchise. In the modern gaming climate, engaging players with dynamic content remains vital for the longevity of any title, making Sega’s new direction both a bold and necessary pivot.








